Better Balanced Game 3.10.6

After a few tweaks and changes to the 3.10 version of the Mod, the final version is here !

Check out the changes below !

America:
– +5 when defending on home continent
– +5 when attacking on foreign continent
Eleanor France:
– Spy abilities move from Catherine to France
Hungary:
– Huszar alliance bonus reduced to 1, so teamers can play the civ
Kongo:
– +100% production towards archeologists
Macedon:
– Hypaspist bonus against defensible districts increased to 10 from 5
Sumeria:
– Double pillage rewards instead of sharing pillage and xp
Zulu:
– +1 gold and culture per ikanda building

– Warrior Monks do full dmg to walls
– Cavalry, Courser, and Knight production cost slightly reduced
– Military Engineers +1 movement and roads don’t consume a charge
– Pikemen/Impi moved to stirrups

Religious:

– monumentality discount is 10%

– condemning heretics and defeating religious units provides no pressure or spread

– Trade routes religious pressure reduced to 2 outgoing and 1 returning

– Inquisitor number of charges reduced to 2 from 3

– Trade routes religious pressure reduced to 2 outgoing and 1 returning

– Inquisitor number of charges reduced to 2 from 3

– Moksha religious pressure boost reduced to 50% from 100%

Hunt Sic Dracones:
– Golden Age now 3 population for all new cities instead of only ones on new continents

To Arms:
– +10 combat strength for units against cities

1 Relic when the following wonders are completed:
– Cristo Redentor
– St. Basil’s Cathedral

Scott Research Station:
– Can be built in tundra (and still snow). Bonus works for tundra instead of snow.

– Incense +1 Faith – Stone Circles to become +1 prod and +1 faith instead of +3 faith
– Airports give +2 alum – Military Academy gives +2 oil Bug fixes:
– War carts work with Matterhorn
– city parks text updated to reflect games and rec requirement
– housing boom text updated that it works for wonders
– Pingala internal trade routes increased to 3 from 2

 

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