BBG Patch v6.1.0 (Minor Update)
Global Changes
Game Mechanics & General Changes
City States
Lahore / Nihang: +12 Combat Strength per building tier in encampments (from +15)
Congress
Border Control Treaty: Vote A – Can purchase tiles at a 50% Gold discount (from culture bomb when completing districts)
Trade Policy: *BUG FIX* Vote A – Now should correctly give +4 gold to players sending trade routes to the target and the target gets +1 trade route. Previously this was the text, but firaxis had it coded that the target got the +4 gold as well as the trade route and other players received nothing.
Culture Victory
Seaside Resort: Change to tourism equal to 1.5x appeal (from 2x)
Cristo Redentor: Back to +100% tourism for Seaside Resorts (from +75%)
Environmentalism: +25% Global Tourism (from +50%)
Cultural Hegemony: +25% Global Tourism (from +0%)
Disasters
Forest Fire: +1 Food for Woods fires. +1 Production for Rainforest fires (from +1 food and +1 production for all forest fires)
Eras
Drums of War:
- Golden – Now gives +2 of every discovered strategic (from horse and iron only)
Great People
Aethelfled: Trebuchet now spawns in capital (from where general is)
Civilization / Leader Changes
Australia: Pastures give +1 production after Political Philosophy(partial revert of the nerf in 6.0)
Egypt: Maryanu now cost 5 horses (from no strategics)
Maori: Amenity bonus on palace removed (from palace gains +1 amenity)
Maya: Plantations adjacent to observatories gain +1 science, increasing to +2 science at Education (from +0 to start and +2 at education)
Mongolia: Ordu cost increased to 45 online speed, same as barracks (from 30)
Mali, Sundiata: faith for owned desert tiles removed from being a Mali civilization ability and is now a Mansa Musa Leader ability only.
Bug Fixes
- Trade Policy: Vote A – Now should correctly give +4 gold to players sending trade routes to the target and the target gets +1 trade route. Previously this was the text, but firaxis had it coded that the target got the +4 gold as well as the trade route and other players received nothing.
BBG Patch v6.0.0 (Governor Update)
Global Changes
Game Mechanics & General Changes
Game Concepts
Era Gate: The era gate for technologies is increased to 30% (from 20%). This is a mechanic when you are researching technologies from an era ahead of the current game era whereby the cost of those technologies is increased.
Technologies
Science Cost: All technologies after the Classical Era now cost 5% more science
Steel: Eureka is now “Have a Renaissance Walls” (from build a Coal mine and an Ironclad)
Districts, Buildings, and Improvements
Watermill/Palgum: no longer requires a city with a river
Fisheries: buildable at Celestial Navigation (from Cartography
Eras
Drums of War:
- Golden – Encampment and its buildings give +1 production (from buildings only). Grants culture equal to 40% of the combat strength of units killed.
- Normal – +1 Era Score when recruiting a great person
Governors
See governor trees at the bottom of the patch notes.
Great People
Napoleon: Retire effect changed to grant 1 balloon (from form an army)
Joaneanne d’Arc: Retire effect changed to form an army (from grant 2 relics)
Policies
Bastions: No longer gives the city center additional ranged combat strength (from +5 ranged strength)
Resources
Jade: +1 production (from +0), but can no longer spawn on plains.
Religion
Passive Spread: Reverted back to 10 tiles (from 12)
Cross-Cultural Dialog: +1 science for every 3 followers (from 4) in foreign cities
World Church: +1 culture for every 3 followers (from 4) in foreign cities
Pilgrimage: +2 faith base and +1 at Theology
Tithe: +2 gold base (from +3) and +1 at Theology
Units
Recon: Skirmishers and up gain +1 additional sight (from rangers and up)
Aircraft Carrier: Melee combat strength increased to 80 (from 70)
Embolon and Line of Battle: Promotions for naval melee and naval ranged respectively reduced to +5 combat strength (from +7)
Wonders
Oxford University: moved to Urbanization (from Scientific Theory)
Cristo Redentor: Bonus tourism for seaside resorts reduced to 75% (from 100%)
Civilization / Leader Changes
Australia: Pastures no longer give +1 production
Babylon: Palgum: grants +1 production on farm tiles (same as watermill)
Byzantium: Dromons get +5 combat strength against naval units
Byzantium, Theodora: Hippodromes no longer get culture adjacency
China: Eureka/Inspiration boost reduced to +5% (from +10%).
REMOVED bonus eureka/inspiration for finishing wonders.
Crouching Tiger: reduced to 170 production (standard speed)
Great Wall: +1 Culture at Military Science
China, Qin Shi Mandate: Gets a eureka/inspiration when completing a wonder
China, Qin Shi Unifier: Books provide +1 Food. Get a eureka/inspiration when recruiting a General or Writer.
China, Wu Zetian: Traders and Spies get +2 sight. Recon units get +1 sight with Machinery. Land units within 3 tiles of a Recon unit gain +3 Combat Strength. Get a eureka/inspiration when completing a building in your Government Plaza or Diplomatic Quarter.
China, Yongle: Food and Faith projects convert 70% of their production (from 60%). Get a eureka when each city reaches 13 population and an inspiration when each city reaches 18 population for the first time.
Kublai (China and Mongolia): Trade Routes receive +1 Science and Culture for every 20 tiles they travel.
Egypt, Ptolemaic: Improved resources on floodplains get +1 culture (from +0).
England: Bonus production toward IZ buildings removed.
Sea Dogs: Combat Strength reduced to 53 (from 55)
England, Elizabeth: Naval Raiders can attack and promote in the same turn
England, Victoria Age of Empire:
Cities settled on a new continent no longer get a free Trade Routes capacity.
Cities settled or conquered 10+ tiles from the capital get a free melee unit (from once per continent).
Civilian units escorted by melee naval units gain their movement.
England, Victoria Age of Steam:
REMOVED: +1 Production to improved Strategic Resources.
+20% Production toward IZ buildings (moved from England).
Cities with a lighthouse get +1 Great Engineer point per turn.
Industrial Zones get standard adjacency from Royal Navy Dockyards
France, Catherine Magnificent: Court Festival provides +3% global tourism each time it is finished (from giving flat tourism based on excess luxury resources)
Greece, Pericles: +5% tourism per city state suzerain
Germany: Commercial Hubs culture bomb adjacent tiles
India, Gandhi: Settlers and builders produced from a city with a Holy Site get +1 movement (from no required Holy Site)
Japan, Hojo: Coastal combat bonus is now +3 (from +5)
Korea:
Seowon: +1 base Science adjacency (from +2). Science Specialists grant +1 Food (from +0). Negative adjacency removed. Theater/Seowon adjacency removed.
Korea, Sejong: Entirely replaced with the below
When completing the first tech of a new era, receive your Science per turn as Culture.
Seowons get -1 adjacency from other districts. seowon and Theater squares grant each other major adjacency (this was moved from the base Seowon ability to Sejong).
Cities with a seowon and a Theater Square receive +1 Culture and +2 Tourism per district.
+15% Production toward builders in cities without Governors after Feudalism.
Korea, Seondeok: Entirely replaced with the below
REMOVED: +3% Science and Culture per Governor Title
+1 Amenity in cities with a Governor.
+30% yields to Seowon buildings for each governor promotion in the city.
When you unlock Feudalism, cities you founded without a Governor get -10% to all yields.
+1 Governor title at Feudalism.
Maya: Units gain +3 combat strength within 6 tiles of your capital
Scythia: Kurgan base faith reduced to +1 (from +2)
Sweden: After Political Philosophy, cities on desert, tundra, or snow tiles get +1 food and +1 production base
Mali: Entirely replaced with the below
-15% Production toward all production.
Mines receive -1 Production and +4 Gold.
Cities receive +1 Food for each desert tile adjacent to your City Center.
Cities receive +1 Faith if they own at least 2 desert tiles.
May purchase Commercial Hub district buildings with Faith.
Suguba: reduces faith and gold purchases by 10%. +1 adjacency from rivers, oasis, City Centers, Government Plaza and every 2 adjacent districts.
Mali, Mansa Musa: Entirely replaced with the below
Grant +1 Trade Route capacity at Banking.
Holy Sites grant standard adjacency to Sugubas.
+15% Production toward Holy Sites and their Buildings.
Mali, Sundiata: Entirely replaced with the below
Patronage of Great People costs 30% less gold (from 20%).
Theater Squares grant standard adjacency to Sugubas.
Cities with a Suguba and Theater Square receive +1 Great Writer point.
Markets gain +2 slots for Great Works of Writing in cities founded by Mali.
Great Works of Writing grant +4 Gold and +2 Culture (from +4 Gold +2 Production)
Rome, Trajan: Free monuments now at Foreign Trade (from Code of Laws)
Vietnam: Military units except Voi Chien no longer get +1 movement from features in neutral or enemy territory
Governors
Governor trees are changed as depicted below. Due to the large rework and for clarity, only the new abilities are shown.
Bug Fixes
- Macedon’s +20% Production when conquering a city should no longer trigger when someone else takes a city.
- The Strategic Air Force policy now correctly works with atomic era planes